Lev Vygotsky and John Dewey: Video Gamers From Days Past?

Lev Vygotsky and John Dewey: Video Gamers From Days Past?   Education technology companies are eager to sell their products to teachers and students, and academics excited about games are eager to justify their study and use as learning tools. To demonstrate that serious thinkers have long embraced the educational value of games, academics trot

Lev Vygotsky and Latin

Vygotsky and Latin Since I teach Latin, my eyes perk up when Vygotsky mentions it, and I was interested to hear that Vygotsky had studied both Latin and Greek as a student. The mention of Latin that concerns this small essay is on page 178 of Thought and Language, in the midst of Vygotsky’s discussion

Influencing Conversation Through the Design of Virtual Worlds: Part III (Furniture)

Furniture, Furnishings Laura Nicosia (2008) argues that a distinguishing feature of Second Life is the ability to radically redesign the virtual environment “with a few clicks and drags” (7). While not everyone shares Nicosia’s level of comfort with “building” in Second Life, it’s undoubtedly true that a basic amount of Second Life competence will permit

Influencing Conversation Through the Design of 3D Worlds – Part 1 (Avatar Design)

Influencing Conversation Through the Design of 3D Virtual Wolds – Part 1 (Avatar Design) ———— Intro: Conversation plays a significant role in education, regardless of discipline, and it has a particularly esteemed role in humanities education as a core element of the learning experience. Through conversation, learners are given the chance to actively engage with words,

Zoom, High Fidelity

Getting a glimpse at the group video chat service Zoom made me think a lot about the future of distance, group interactions. Having everyone’s zoomed in head within its own little box, lined up on the screen was a little disconcerting. I think that seeing the realness of each others faces made me expect a